[建筑表现综合] Making Of Student Residence By Anh Thi Ly

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2014-12-6 12:00 / 查看: 18209 / 回复: 398
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    1.jpg Hi Everyone!
    My name is Anh Thi Ly, I'm an architect and CG artist from Vietnam, a week after my post "Student Residence" on Evermotion forum, I received a kind proposal from Evermotion for the making of the scene to share knowledge with our community and I have to say that I'm glad & honoured to do that. I would like to give great thanks to Evermotion offering me a chance for doing this making of and all of CG community's nice comments for my work so far.
    大家好!
        我是Anh Thi Ly,我是一名来自越南的建筑师和CG艺术家。当我的帖子“Student Residence”在Evermotion论坛上发表一个星期之后,论坛建议我分享一些场景制作思路。
    我很荣幸能有这样的机会,并且很乐意与大家分享我的制作心得。我十分感谢Evermotion给予我的这次机会,同时也要感谢CG社区一直以来对我工作的好评。
       First, I'd like you to take a look at some final images below. Click on images to see full resolution.
       首先,我想让大家看下最终效果,点击图片可以查看大图。

    2.jpg 3.jpg
    Modeling(建模)

       First, for the building, I imported the facades from cad file to arrange in 3dsmax viewport and used some poly commands to model the building, as this is a simple building so I'm not focusing much on modeling of the building.
       首先,创建建筑,我把建筑模型的cad文件导入到max的视窗当中,然后结合一些常用命令去完成整个建筑模型的创建。这是一个比较简单的建筑,所以在创建模型上并不用花费太多精力。

    4.jpg
    For detailing of steel balcony fence & steel wall fence, I used plans divided in to appropriate measured segments and used some poly commands like insert, extrude, lattice and then apply noise on the fence to make it look more natural as you can see in images below.
       在钢制阳台护栏和围墙的细节制作上,首先算好大概尺寸,然后用平面划分为几个合适的部分,再结合一些常用的修改命令如:insert、extrude、lattice进行处理,并在篱笆上加noise,使它看起来比较自然。大家可以通过下边的图片看一下效果。

    5.jpg 6.jpg
    The sidewalk was created with floor generator script and a little height tilted to make random altitude for a more natural look. It was also randomly scattered with some simple detailed manholes.
       人行道我使用了地板生成脚本创建,并结合一点高度倾斜来加入一些随机的高度,这样使它看起来更自然。同样为了看起来自然,我还点缀了一些简单但详细的井盖在人行道上面。

    7.jpg
    The curved sidewalk part & kerb were created mainly with high segment boxes converted into editable poly and some push/pull, noise, meshsmooth commands.
       人行道拐角处是在可编辑多边形增加细分之后,结合一些 push/pull, noise, meshsmooth的命令创建的。


    8.jpg
    The most interesting part which also took a lot of my time is the road and its material, the road modeling was simply done with some steps.
       最有趣的地方,当然也花费了我很多时间的地方就是道路和材质,道路模型的创建只是其中的一个环节。

    9.jpg
    Then, for the road texture, I used unwrap UVW, render the road shape UVW template and used the road shape render for editing its texture in Photoshop.
       然后,绘制道路的纹理贴图。我使用uvw展开命令,用uvw模板生成道路轮廓,然后用ps图像处理软件根据道路轮廓绘制纹理。

    10.jpg
      Some maps I used for editing the road texture in PS were mainly taken from cgtextures as you can see below.
       下面你看到的一些贴图是我在ps里用来编辑道路纹理的,大部分来源于cgtextures。

    11.jpg
    To give high detail for the road map when taking close shots, I set the road resolution in PS to about 24000 pixel, that was a bit much heavy when processing in Ps but the result in 3d was pretty good, and the outcome road map as you can see.
       为了使摄像机近处看到很好的效果,这张道路纹理贴图我给了很高的细节。我在ps里把贴图的像素设置为24000,这个算是比较夸张了。但是大家可以看到,这张贴图在模型上的立体效果还是很不错的。

    12.jpg 13.jpg
    The next step is very simple, just apply the map to the road.
       接下来的步骤就比较简单了,只需要把贴图贴到道路上就可以了。
       Then, when the modeling of building, sidewalk & kerb was done, i proceeded to surrounding stuff like trees, bicycle, car, traffic light... and put them into the scene, model of those can easily be found on some 3d webpages, some stuff i modeled myself.
       然后,当建筑模型、人行道、路牙都完成之后,我将树、自行车、汽车、交通灯等模型合并到场景中开始布置场景。这些模型我们在一些3D网站很容易就能找到,这里面有部分模型是我自己做的。

    14.jpg
    The smoke from manholes was done with particle spray attached to some wind helpers.
       我在粒子系统上增加了风的特效来做井盖上面的烟雾。

    15.jpg


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    加入土豪吧,爽!
    aiverls -2015-6-7 23:14:19 | 显示全部楼层
    太帅了,。时间够多啊
    345220290 -2019-4-17 10:46:30 | 显示全部楼层
    这么好的帖子,如果将来我再也看不到了,那我该怎么办?那我该怎么办?直到我毫不犹豫地把楼主的这个帖子收藏了,我内心的那种激动才逐渐平静下来。可是我立刻想到,这么好的帖子,倘若别人看不到,那么不是浪费楼主的心血吗?经过痛苦的思想斗争,我终于下定决心,牺牲小我,奉献大我。我要拿出这帖子奉献给世人赏阅,我要把这个帖子一直往上顶,往上顶!顶到所有人都看到为止!
    ╭♥.Madlife☂. -2017-11-13 14:09:00 | 显示全部楼层
    这么好的帖子,如果将来我再也看不到了,那我该怎么办?那我该怎么办?直到我毫不犹豫地把楼主的这个帖子收藏了,我内心的那种激动才逐渐平静下来。可是我立刻想到,这么好的帖子,倘若别人看不到,那么不是浪费楼主的心血吗?经过痛苦的思想斗争,我终于下定决心,牺牲小我,奉献大我。我要拿出这帖子奉献给世人赏阅,我要把这个帖子一直往上顶,往上顶!顶到所有
    453520724 -2014-12-6 12:53:17 | 显示全部楼层
    很不错学习学习
    mpf -2014-12-6 20:41:55 | 显示全部楼层
    很不错学习学习
    nidexuqiu -2014-12-7 12:01:04 | 显示全部楼层
    学习一下,谢谢分享
    LegalHigh -2014-12-7 18:14:40 | 显示全部楼层
    又涨知识了
    老玉米 -2014-12-7 20:26:24 | 显示全部楼层
    好东西,学习了!
    翻跟斗的稻谷 -2014-12-7 20:26:45 | 显示全部楼层
    不错啊,学习了
    muk9999 -2014-12-7 22:13:45 | 显示全部楼层
    学习一下,谢谢分享
    vinshm -2014-12-7 22:24:28 | 显示全部楼层
    越南高手威武
    bear -2014-12-7 23:05:25 | 显示全部楼层
    做的真好,学习思路
    pepppp -2014-12-8 00:00:54 | 显示全部楼层
    好强大啊啊啊啊 啊啊
    1145453689 -2014-12-8 15:25:32 | 显示全部楼层
    dashen ji bie a
    qq198409 -2014-12-8 15:41:08 | 显示全部楼层
    不错~~好东西



    81766474 -2014-12-8 16:56:40 | 显示全部楼层
    看过了,还想看下。
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